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You play the hapless climber, looking for his newest thrill, and this time it's hookshots! Climb up the tallest mountain using nothing more than a hookshot to proceed upwards. But careful of the falling boulders or you'll be knocked down. Fall off the screen, and you lose. This neverending game is a flashback to old arcade games, it will progressively become more difficult, and you keep playing until you fail. Attempt to beat your friends and get the highest score on the board!
This was my first game I made for a 48 hour game jam not using GameMaker, and I also ended up being the only programmer for the game. Therefore, I found the lack of sleep to end up causing me to make decisions for the game that were not for the best interest. Some of these involved not normalizing the vectors I was using, and the scoring system counted for both x distance and y distance traveled.